![]() If a Tentacle can't hit a character then it will fail to enter the correct state and prevent Giant Kralove from casting its weakness spell.Summoning the Tentacles in the wrong order will prevent Gigantic Kralove from casting its vulnerability spell the turn after the feeding of the First Tentacle.If you didn't manage to kill kralove in one round, but its HP is below 1000, you can also unbewitch its vitality bonus in order to still kill kralove.īe warned, when the Giant Kralove casts Peat Vulnerability all the Tentacles gain 2 MP and 8000 damage, so be sure to stay clear of them (or take their MP/AP etc.).Īny number of things can cause the fight to go wrong: If you can't you must repeat the process of feeding the First Tentacle and making all of the other Tentacles hit something. You then need to kill it in the following turn. The Giant Kralove will then cast Peat Vulnerability, bringing its resistance down to 0 but also giving it +8000 damage, +63 range and +1000 vitality. If they can they will then enter their respective states. The Second, Third and Fourth Tentacles must then be able to hit something.Feed the First Tentacle a character (normally a summon though a player works just as well).Once you've set things up you can work on weakening Giant Kralove. You might also need to take their MP to stop them moving. Both to prevent their movement and as they'll need to hit it later. Talk to The Voice of the Twelve to start the quest. Prerequisites: No Necessary items: No Launch position: Starts in the domain of the gods with The Voice of the Twelve. series of quests: Towers of the Brotherhood - Army of the Dead. The other three Tentacles should be kept away, placing them around something like a Pandawasta is an option. Our articles about Dofus DOFUS: Livid Hearts - Quest Guide Guide to the 'Livid Hearts' quest. It's best to place the First tentacle directly in front of the Giant Kralove while taking its MP, with all players behind it. It only summons one tentacle per turn, so only hit the corresponding element of the tentacle you want summoned that turn. You must summon the Tentacles in reverse number order (from Fourth to First). It also casts Natural Motivation, which gives it AP. Its melee attack can instant-kill to a target. Air: First Tentacle, which has 0% air resistance.It causes a poisoning effect (ignorable). Earth: Second Tentacle, which has 0% water resistance.Fire: Third Tentacle, which has 0% fire resistance. ![]() It causes players to skip a turn, in an AoE. Water: Fourth Tentacle, which has 0% earth resistance.When you hit the Giant Kralove with an elemental attack, it summons a Tentacle corresponding to that element. Summoning of Fourth Tentacle - Fourth TentacleĮquipped Perfect Soul Stone for a Gargantuan SoulĪt the start of each turn, the Giant Kralove enters the state "Kraken" which activates other states to prevent any movement spells (such as Cooperation, Transposition, Swap, Teleportation, Flight, Feline's Leap and Jump) as well as Bribery.Summoning of Third Tentacle - Third Tentacle.Summoning of Second Tentacle - Second Tentacle.Summoning of First Tentacle - First Tentacle. ![]()
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